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Start a preview render.

Start interactive preview rendering. Choose the camera to render from.

Also render only selected objects (this selection also applies to

preview rendering)

 Open the Image Tool, 'It'
 Open the Localqueue render manager

Create a new light.

Auto-place lights allows lights to be created at the selected object

in the viewport instead of the origin.

Create a new dome, portal or day light.

 Make the selected geometry into a mesh light.
Create a light filter and attach it to selected lights
Create a surface and attach to selected geometry
Create a PxrVolume or an OpenVDB Visualizer.
Create a holdout from the selected geometry
Create a RenderMan Archive
 Open the Dynamic Shader Binding editor
 Open the Texture Manager
 Open the Preset Browser
 View statistics for the last render
 Load the RenderMan for Maya plug-in
 Open the RenderMan documentation in a web browser