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In Maya, RenderMan lights can be created via the RenderMan Shelf, RenderMan Menu, or Hypershade Window. 

  • Native Maya lights and older (RSL-based) RenderMan lights are not supported. Please use the "Pxr" lights.
  • In the Maya node editor you may see an available output connection for "Light Data" on lights. This is not a connectable parameter despite Maya showing it as a valid output.



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