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All these options bring up the same dialog which feels familiar to anyone who has used the native Render Settings in Maya. 

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When RenderMan is selected as the Maya renderer, the above dialog is shown.   There are 6 tabs at the top for controlling different parts of the renderer.

  • The Common Settings tab for controlling the image format and resolution, frame range, along with and other options.
  • The Sampling tab for accessing sampling controls with RenderMan which affect render time and quality.
  • The AOVs tab for setting up additional outputs and useful data passes.
  • Features tab which allows you to turn on denoising, motion blur and add other render features like Cryptomatte
  • The Advanced Settings Tab, where an artist can edit more advanced options, such as cache sizes or bucket order.
  • And finally, Workspace Settings which displays job settings for output locations, and texture locations that are controlled through the RMSWorkspace.inimore pipeline/file system settings