All these options bring up the same dialog which feels familiar to anyone who has used the native Render Settings in Maya.
When RenderMan is selected as the Maya renderer, the above dialog is shown. There are 6 tabs at the top for controlling different parts of the renderer.
- The Common Settings tab for controlling the image format and resolution, frame range, along with and other options.
- The Sampling tab for accessing sampling controls with RenderMan which affect render time and quality.
- The AOVs tab for setting up additional outputs and useful data passes.
- Features tab which allows you to turn on denoising, motion blur and add other render features like Cryptomatte.
- The Advanced Settings Tab, where an artist can edit more advanced options, such as cache sizes or bucket order.
- And finally, Workspace Settings which displays job settings for output locations, and texture locations that are controlled through the RMSWorkspace.inimore pipeline/file system settings