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  • Preset Browser for Materials and Environments
  • Multi-threaded Katana Scenegraph traversal (faster time-to-first-pixel)
  • Multi-threaded Alembic_In_Prman (improves speed when reading multiple alembics)
  • Live add, delete and transform for geometry
  • Live updates for light-linking
  • Live light deleting
  • Instanced lights
  • Light array support
  • Improved logic for PxrLayerSurface and PxrLayer. It's now more intuitive to enable and disable lobes.
  • PxrMeshLight can be assigned to geometry with a MaterialAssign node
  • Cone angle now visualized on Viewer Modifiers
  • 64-bit object IDs, consistent across disk/live/preview renders
  • Shadow Linking is supported through the GafferThree Linking tab.

 

Additional Changes

 

Miscellaneous Changes

  • Materials set at instance source locations are ignored
  • Dicing cameras are now specified as a camera's scenegraph location. The "worldcamera" and "framecamera" options are no longer supported. This also removes the need to add the dicing camera to a RenderOutputDefine to use the full camera path.

  • PxrSphereLights with cone angles are now facing the correct direction
  • RfK now traverses past "geometry primitve" locations. So the children of a subdmesh/nurbspatch/etc location will now render.
  • Instanced primvars are considered master attributes and cannot be altered per-instance. Instance primvars are no longer supported.  Use user attributes instead on instances, which allows for shading variation and flexibility.
  • Leaf level instancing now requires that locations with the instance.ID attribute have no children.  RfK will not traverse past a location with instance.ID set.
  • RIB Include has been removed
  • Integrator settings are now configured with a new node called PrmanIntegratorSettings. This node automatically picks up any integrators with Args files on RMAN_RIXPLUGINPATH.
  • "insertWhen" directives for config.xml are removed pending new configurationhave changed.
  • Parameter Layout has been removed from PrmanGlobalStatements and PrmanObjectStatements
  • Attributes in PrmanObjectStatements are now split into either an "attributes", primAttributes or "primvars" group depending on whether the attribute can vary per instance.
  • The grouping membership attribute no longer automatically prepends the value set with a "+". This is to allow fuller functionality to match the RenderMan attribute syntax. That syntax allows: "" - add to the membership specified at a higher level, "-" - remove from the membership specified at a higher level, "" - replace the membership.
  • There is a new node called PrmanCameraSettings for setting camera settings
  • There have been a few changes related to cameras and PrmanGlobalStatements: -
    • dofAspect was a hider setting, but is now found under prmanGlobalStatementsprmanCameraStatements.camera.depthOfField.dofAspect.
    • Projection plugins can be created as materials assigned to /root. They are no longer available through PGS.
    • backgroundColor can be created as a "PxrBackgroundDisplayFilter" assigned to /root. It is no longer available in PGS.
    • The settings in the camera motionBlur section have changed and could not be automatically remapped. It is found in the PxrCamera projection node.
    • It is no longer necessary to create a camera with frameBeginCameraPath. All cameras in the scene will be created.
  • No longer supported:
    • "prmanGlobalSettings.plugin.instanceSourceMode"
    • "prmanGlobalSettings.commandArguments.numThreadModeProcs"
    • "textures" attribute group
    • The PrmanLightFilterCreate macro has been removed in favor of creating light filters in GafferThree
    • camera fov motion blur
Info

Improvements since RenderMan 22.04b

  • Katana 3.0 Hydra Viewer light plugins functional in Linux, UI work ongoing
  • Various performance improvements and bug fixes
    • Added new offscreen displacement bound primAttribute, please see: displacementbound:offscreen

    • Arbitrary clipping planes are now supported

    • The global traversal setting "flattenInstanceSources" indicates whether instance sources should be flattened internally in the renderer. By default this is on which is the most efficient and flexible for the common case. Disabling this option allows deeper nesting of instance sources with the caveat that RenderMan only supports 4 levels of nesting, and it prevents per-instance variation on instance source children. This can be overridden locally by the local PrmanObjectStatements parameter - "traversal.flattenInstanceSource" See the documentation on Instancing for an explanation of benefits and limitations

    • OpenEXR outputs containing "Ci,a" as the first four channels will now write out an EXR with R,G,B,A as the first four channels (i.e. "asrgba" will be enabled for all beauty renders).

    • Added extensibility to RfK's procedural argument parsing. Now RfK will look for an attribute "argsConversionFunc" which is the name of a attribute function for custom argument conversion

    .
    • Add support for prman command line options "woff", "logfile", and "loglevel

    "
    • "

    Refresh Texture" button now works for PxrCookieLightFilter and PxrGoboLightFilter.
    Info

    Improvements since RenderMan 22.03b

    • ID passes should now output correctly
    • Updated PxrColorRamp
    • Baking should now work
    • Fixed an issue with invalid cameras in RIB
    • Some UI tweaks for clarity
    Info

    Improvements since RenderMan 22.02b

  • Light filter linking is supported.  It should work the same as in 21.
  • Crop windows during live rendering work as expected
    • RfK will now use the basis from the alembic file unless

    overriden
    • overridden by the curve.basis setting in PrmanObjectStatements (NOTE: only supported with AlembicInPrman

    until a Katana/Foundry bug is addressed)
  • Added deformation motion blur support for blobbies.
  • Corrected missing Primvar processing
  • Fixed a possible crash with mishandled primvars and textures
  • Shadow linking in GafferThree's linking tab is now supported
  • Various UI fixes and simplifications
    • initially for 2.6)

    • The

    Info

    Improvements since RenderMan 22.01b

  • The renderer now obeys the set number of CPU threads.
  • Substitute whitespace with '_' for names and labels
  • The
    • default type in PrmanOutputChannelDefine is now "color"

  • Added support for live rendering from the selected Viewer camera
  • The Quality Preset parameter on PrmanGlobalStatements no longer errors.
  • Removed the known limitation about parallel traveral edits to live material not working.
    • Live render edits to ROI / cropWindow now use the intersection of the two attributes

    Added live render support for crop windows
    • Alembic cameras now use the camera settings from prmanGlobalStatements

    .
    • OSL parameters now have connection type checking for the inputs and ouputs of PrmanShadingNode

    .
    • OSL parameters support a "tag" hint in the metadata to allow users to specify a connection type for the parameter. For multiple types on outputs, use a "|" to delimit the options (eg "struct|manifold")

    .
    • RfK now supports connections between any color, normal, point, and vector parameters

    .Attribute "trace.displacements" are now automatically upgraded to the current "boolean" type. Previous values of '2' are now reset to '1'.
  • Unknown scenegraph location types no longer emit warning "Location type not recognized". These unknown location types still default internally to a group location.

  •  

     

    Known Limitations

     

    Live Rendering

    Updates to attributes will cause interactive motion blur to fail to render. The render must be restarted.

    • Creating a mesh light from existing geometry will duplicate the geometry in-render. Restart the render to remove the duplicate.

    • Adding a portal light to a dome light doesn't delete the dome light
    • Cannot change a geometry primitive type during live rendering (e.g. from NURBS to polymesh)When traversal is parallel, edits to a live material will affect only a subset of assigned geometry unless all of the assigned geometry starts out live or is made live at least once during the live render session
    • Edits to mesh light parameters require that the geometry location is enabled in the live render working set
    • When assigning a material to a Scene Graph location, that location must be enabled in the live render working set

     

    • Cannot create new volumes or enable existing-but-disabled volumes during live rendering.

    • The Katana Viewer will crash when muting a light with a light filter reference with "Lock Size to Cone Angle" enabled

     

    Katana Limitation

    • When rendering to "it" from Katana, do not stop the render from "it", abort the render from Katana. Your Katana session may freeze for a time if you abort from "it". If you make this mistake you can restore Katana to operation by terminating the prman render process manually. This will be fixed in a future version. You can also avoid this entirely by rendering to the Katana Monitor.
    • Light Linking volumes is not currently supported
    • We do not receive live render edits from Katana for nodes

    Beta limitations

    • XML stats do not function in RfK
    • Scenes with locations with a ":" in the name (imported from Maya with namespaces) will crash in the Hydra Viewer available in Katana 3.0
    • Some parameters in PrmanGlobalStatements and PrmanObjectStatements are read-only.  These parameters are not yet supported.
    • If the environment variable RMAN_SHADERPATH or RMAN_RIXPLUGINPATH is set and doesn't include the default paths from RMANTREE then the default prman shaders are not found.
    • User defined attribute identifier id are not respected
    • Prman's errorHandlers are not supported
    • NURBS trim curves don't render
    • Texture Projections do not render correctly
    • You can only render from the RenderSettings camera.
    • Holdouts not available
    • Clipping planes not available
    • Integer AOVs are not available in RenderOutputDefine
    • Material assignment to archives may not function correctly
    • Alembic pass-through via AlembicIn_prman and Alembic proxy support in Viewer
    • Env var for DSO Procedurals
    • Instanced lights with parented filters using the "Light Filter" coordsys have incorrect transform
    • Material matrix parameters of type double are not supported
    • Material matrix array parameters are not supported
    • Attribute "geometry.flip_t" is not currently supported
    • Katana 3.0 only: Hydra Viewer light plugins not yet functional in Windows (Linux operation has been added to 22.0b5)

    Katana Limitation

    • When a Prune node is added at the end of the node graph, right above the Render node, we do not receive an edit from Katana. If a no-op node (e.g. Merge) is inserted above the Render node and the Prune node is added above that then the delete edit is received and the Prune works properly.
    • Any live updateds will cause interactive motion blur to be disabled. The render must be restarted.
    • Support for light arrays of mesh lights is coming in a future version of 22
    • Render is not correctly terminated when errorHandler = 'abort', this only aborts traversal, not the render
    • PRMan error handlers are not fully supported yet.
    • Instanced lights with filters using the "Light Filter" coordsys have an incorrect transform. The workaround is to promote the light filter to a shared light filter using a light filter reference.
    • There are a few live render limitations in Katana 2.6 that have been resolved in Katana 3.0 based on the improvements to 3.0, typically limitations with live working sets and adding/deleting locations in 2.6