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The PrmanObjectStatements is assigned to a specific location or group of locations and translates into prman as setting the state for an AttributeBegin/AttributeEnd block. This node allows you to do things like assign a subdivision approximation to objects to render smooth surfaces, apply a displacement bound for rendering displacements, and changing visibility flags and memberships.

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The settings are listed in the tables below. Note that the tables do not currently line up exactly with the PrmanObjectStatements UI presentation of the parameters.

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Attributes

Include Content
pageREN22:Instance Attributes
keyREN22

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PrimAttributes

Include Content
pageREN22:Primitive Variables
keyREN22

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Primvars

Name
Type
Default
Description
falloffpowerfloat0Falloff power for point primitives.

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