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- Preset Browser for Materials and Environments
- Multi-threaded Katana Scenegraph traversal (faster time-to-first-pixel)
- Multi-threaded Alembic_In_Prman (improves speed when reading multiple alembics)
- Live add, delete and transform for geometry
- Live updates for light-linking
- Live light deleting
- Instanced lights
- Light array support
- Improved logic for PxrLayerSurface and PxrLayer. It's now more intuitive to enable and disable lobes.
- PxrMeshLight can be assigned to geometry with a MaterialAssign node
- Cone angle now visualized on Viewer Modifiers
- 64-bit object IDs, consistent across disk/live/preview renders
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