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  • Preset Browser for Materials and Environments
  • Multi-threaded Katana Scenegraph traversal (faster time-to-first-pixel)
  • Multi-threaded Alembic_In_Prman (improves speed when reading multiple alembics)
  • Live add, delete and transform for geometry
  • Live updates for light-linking
  • Live light deleting
  • Instanced lights
  • Light array support
  • Improved logic for PxrLayerSurface and PxrLayer. It's now more intuitive to enable and disable lobes.
  • PxrMeshLight can be assigned to geometry with a MaterialAssign node
  • Cone angle now visualized on Viewer Modifiers
  • 64-bit object IDs, consistent across disk/live/preview renders

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