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Known Limitations

 

Live Rendering

  • Updates to attributes will cause interactive motion blur to fail to render. The render must be restarted.
  • Creating a mesh light from existing geometry will duplicate the geometry in-render. Restart the render to remove the duplicate.

  • Monitor performance can lag behind edits for large scenes
  • Volume edits will break the volume render.
  • Adding a portal light to a dome light doesn't delete the dome light
  • Cannot Live Render from Viewer cameraCannot change a geometry primitive type during live rendering (e.g. from NURBS to polymesh)
  • When traversal is parallel, edits to a live material will affect only a subset of assigned geometry unless all of the assigned geometry starts out live or is made live at least once during the live render session
  • Edits to mesh light parameters require that the geometry location is enabled in the live render working set
  • When assigning a material to a Scene Graph location, that location must be enabled in the live render working set

 

Alpha limitations

  • Some parameters in PrmanGlobalStatements and PrmanObjectStatements are read-only.  These parameters are not yet supported.
  • If the environment variable RMAN_SHADERPATH or RMAN_RIXPLUGINPATH is set and doesn't include the default paths from RMANTREE then the default prman shaders are not found.Some parameters in PrmanGlobalStatements and PrmanObjectStatements are read-only and appear greyed out.  These parameters are not yet supported.
  • User defined attribute identifier id are not respectedLight filters on light arrays are not yet supported
  • Prman's errorHandlers are not supported
  • Dicing cameras do not work
  • Deformation motion blur for blobbies and volumes not yet supported
  • NURBS trim curves don't renderDisplay and Sample Filters not yet supported
  • Lights in nested instances do not render
  • Checkpoint + recovery not yet functional
  • Texture Projections do not render correctly
  • You can only render from the RenderSettings camera.
  • Holdouts not available
  • Baking not available
  • Clipping planes not available
  • Polygons with holes not supported
  • Light filter linking not supported
  • Live udpates to ROI and crop window not supportedDisplay "interactiveDisplayOptions" not supported
  • Deep output type not supported
  • Integer AOVs are not available in RenderOutputDefine
  • Material assignment to archives do not function correctly in Alpha
  • Alembic pass-through via AlembicIn_prman and Alembic proxy support in Viewer
  • Env var for DSO Procedurals
  • Instanced lights with parented filters using the "Light Filter" coordsys have incorrect transform
  • Material matrix parameters of type double are not supported
  • Material matrix array parameters are not supported
  • Attribute "geometry.flip_t" is not currently supportedKatana 3.0 only: Volumes and blobbies not yet functional.
  • Katana 3.0 only: Hydra Viewer light plugins not yet functional

Katana Limitation

  • When a Prune node is added at the end of the node graph, right above the Render node, we do not receive an edit from Katana. If a no-op node (e.g. Merge) is inserted above the Render node and the Prune is added above that then the delete edit is received and the Prune works properly.
  • There are a few live render limitations in Katana 2.6 that have been resolved in Katana 3.0.