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Known Limitations
Live Rendering
- Updates to attributes will cause interactive motion blur to fail to render. The render must be restarted.
Other limitations
- When a Prune node is added at the end of the node graph, right above the Render node, we do not receive an edit from Katana. If a no-op node (e.g. Merge) is inserted above the Render node and the Prune is added above that then the delete edit is received and the Prune works properly.