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- Valid Frame Range: Choose the frames to render, not valid for interactive rendering
- Start/End/Inc: The frame range and increments, accepts floating point values
- Render With Take: Which versioning to use
- Camera: Path to the chosen camera from which to render. This must have a camera specified. If using our shelf button, we will populate the field
- Override Camera Resolution: Change the render resolution from the one specified in the camera settings
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Rendering
- Integrator: What integrator to use. If this is empty or not set, we use the PxrDefault Integrator
- Enable Depth of Field: Allows the use of Depth of Field settings, this is an easy on/off setting should you want to disable it for scene tweaking
- Allow Motion Blur: Turns on motion blur for scene entities. Please note the motion blur of volumes is controlled by the BxDF, PxrVolume separately
Sampling Tab
See also Renderer Options for more details
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