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Light NameTransformation
PxrRectLightTranslate, scale, and rotation.
PxrDiskLightTranslate, scale, and rotation.
PxrSphereLightTranslate, uniform scale, and rotation. If scaled non-uniformly it will render as a sphere anyway.
PxrCylinderLight
PxrDistantLightRotation only.
PxrDomeLightRotation only.
PxrPortalLightLike a PxrRectLight, but you also need an external coordsys for the orientation of the dome texture itself.
PxrEnvDayLightRotation only.
PxrAOVLight

Since this is not a real light designed to illuminate, no translate, scale, and rotate.

 

Portal Light

Warning

You cannot have a portal light without parenting it to a dome light.

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The PxrPortalLight is an optimized version of the dome light by looking through a "portal".   To set up a PxrPortalLight OBJ, we need to parent it to a PxrDomeLight OBJ.  A dome light can have more than one portal light as children.

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