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Environment VariableDefault Installation Paths
RMANTREE
/opt/pixar/RenderManProServer-23.05

KATANA_RESOURCES

/opt/Pixarpixar/RenderManForKatana-23.5-24katana4.0b10/plugins/katana{version}/plugins/Resources/PRMan24PRMan23

 

note

In RenderMan 23.2 and forward, the RenderMan resources are under a single plugins folder instead of multiple plugin folders per version. Your KATANA_RESOURCES env var will need to be updated appropriately as well as tool paths and other pipeline considerations.

Default shader search paths for RenderMan match the default paths in the rendermn.ini file. If additional search paths are needed then you will need to set up the RMAN_SHADERPATH and/or RMAN_RIXPLUGINPATH environment variables to include your specific paths.  These environment variables replace rather than append to the default paths, so you will need to include the default paths as well.

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You can direct the render log output to another location if necessary using the following environment variable: RFK_REDIRECT_OUTPUT
You can also use RFK_OVERRIDE_RENDER_ACTION When set, this overrides the default processing for render outputs to always render directly to the renderLocation specified in the RenderOutputDefine node without any copying or processing from Katana.

Shader Discovery

During startup RenderMan for Katana will automatically load all "discoverable" shaders. Shaders are discoverable if they are found in a search path and (for non-OSL shaders) have an associated Args file.  The standard shader search path mechanism is used when searching for shaders on the specified environment variable search paths:

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