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This release of RenderMan for Houdini 23 (RfH) 23, includes a number of new features and bug fixes that address feedback.

Info
  • Please see the required version of Houdini for 17.5 and 18.0
  • Rendering with RenderMan will not operate on Houdini Apprentice editions. See Side FX's website for options that allow Third Party Rendering.
  • Houdini Indie is only compatible with 17.5 and higher, and you must be using at least version 17.5.210 or higher

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Info

Renamed Houdini velocity privmars called "v" to "vel"; as "v" is a reserved attribute for RenderMan geometry. Shaders in RenderMan for Houdini should refer to "vel" instead of "v".

  • "Smooth Displacement" parameter label has been changed to "Prevent Polygon Cracking" and moved to Displacement folder.
  • oslbuilder now shows up in PxrMaterialBuilder
  • Added support for ptmotionblur="deform" on Instance OBJ
  • Added RFH_USER_LOG_DIR, RFH_USER_OTLS_DIR, RFH_USER_PREF_DIR
  • Reorganized ROP for illumination baking options
  • The "darkfalloff" option has been added back to the adaptive sampling options
  • Added biasR, biasT, rawId, and dPcameradtime AOVs to LOPs, ROPs, and TOPs
  • Parameters with unknown widget types still being added to hda with a default UI

Known Limitations

RenderMan for Houdini

  • Can only apply materials to packed instances
  • Display edits cannot be changed from the image tool to mplay
  • Cross-frame denoising pdg supportPhantom objects are removed from all rays, not just camera rays
  • Applying undo of deleted nodes or collapsing to subnet may not work as expected
  • Rewiring subnet indirect inputs
  • Rendering with Mantra lights or VOPs not possible
  • Bypassing shader nodes
  • Auto camera creation for IPR
  • RenderMan clipping planes

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