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  • RenderMan for Houdini now supports rendering packed USD primitive geometry nodesgeometry within the geometry context.

Fixes

  • Fixed an issue with parameters with unknown widget types still being added to hdaFix a bug that would cause interactive rendering to crash when modifying materials or the timelineFixed a crash when merging vdbs
  • Fixed logging bug when using the preset browser with textures
  • A bug causing importing and exporting shader networks with PxrOSL shaders to the preset browser has been fixed
  • A bug causing importing and exporting nodes with arrays to the preset browser has been fixed
  • We now export packed alembic string attributes as customer user attributes
  • Numerous bugs and crashes when using instancing have been addressed
  • Address an issue when the preset browser would not import material assets with textures correctly
  • Fixed a bug where primvars are dropped when material is applied on SOP
  • Fixed some motion blur bugs with packed geoFixed an issue to update timeline edits for parameters of light source an issue preventing render updates for keyframed parameters on light shaders
  • Fixed an issue that would prevent a interactive render from stopping if an abort was issues in the "it" display
  • Fixed an issue that would cause was causing the IPR Render shelf button to emit a final render instead of an IPR renderFixed a crash when instances would be created from points out of a POP or DOP nodetool to read the ROP display rather than always starting an IPR session via MPlay or "it"
  • Fixed a bug that could cause Pixel Filter mode to remain pinned to "importance"
  • Fixed a bug that would cause interactive rendering to crash when modifying materials or the timeline
  • Packed Geometry:
    • Fixed a bug where unpacked primitive geometry would not get material attribute applied
    • Fixed a bug where velocity motion blur was not applied when packed SOP was not time-dependent
    • Fixed
    a bug where unpacked primitive geometry would not get material attribute applied
    • some motion blur bugs with packed geo
    • We now export packed alembic string attributes as user attributes
  • Instancing:
    • Fixed an issue to more closely match Mantra behavior when ptinstance = off
    • Fixed a crash when instances would be created from points out of a POP or DOP node
    • Numerous other bugs when using instancing have been addressed
  • Preset Browser:
    • Fixed logging bug when using the preset browser with textures
    • A bug causing importing and exporting shader networks with PxrOSL shaders to the preset browser has been fixed
    • A bug causing importing and exporting nodes with arrays to the preset browser has been fixed
    • Address an issue when the preset browser would not import material assets with textures correctly

Miscellaneous Changes

Info

Renamed Houdini velocity privmars called "v" to "vel"; as "v" is a reserved attribute for RenderMan geometry. Shaders in RenderMan for Houdini should refer to "vel" instead of "v".

  • Bxdf output type changed to surface to allow Bxdf inputs

  • oslbuilder now shows up in PxrMaterialBuilder
  • Added support for ptmotionblur="deform" on Instance OBJ
  • Added RFH_USER_LOG_DIR, RFH_USER_OTLS_DIR, RFH_USER_PREF_DIR
  • Reorganized ROP for illumination baking options
  • The "darkfalloff" option has been added back to the adaptive sampling options
  • Added biasR, biasT, rawId, and dPcameradtime AOVs to LOPs, ROPs, and TOPs
  • Parameters with unknown widget types still being added to hda with a default UI.

Known Issues

  • Display edits cannot changed bechanged from the image tool to mplay
  • Cross-frame denoising pdg support
  • Phantom objects are removed from all rays, not just camera rays
  • Applying undo of deleted nodes or collapsing to subnet may not work as expected
  • Rewiring subnet indirect inputs

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