...
Fixed an issue with parameters with unknown widget types still being added to hda
- Fix a bug that would cause interactive rendering to crash when modifying materials or the timeline
- Fixed a crash when merging vdbs
- Fixed logging bug when using the preset browser with textures
- A bug causing importing and exporting shader networks with PxrOSL shaders to the preset browser has been fixed
- A bug causing importing and exporting nodes with arrays to the preset browser has been fixed
- We now export packed alembic string attributes as customer user attributes
- Numerous bugs and crashes when using instancing have been addressed
- Address an issue when the preset browser would not import material assets with textures correctly
- Fixed a bug where primvars are dropped when material is applied on SOP
- Fixed some motion blur bugs with packed geo
- Fixed a bug that could cause Pixel Filter mode to remain pinned to "importance"
- Fixed a bug where velocity motion blur was not applied when packed SOP was not time-dependent
- Fixed a bug where unpacked primitive geometry would not get material attribute applied
- Fixed an issue to more closely match Mantra behavior when ptinstance = off
...
Bxdf output type changed to surface to allow Bxdf inputs
- oslbuilder now shows up in PxrMaterialBuilder
- Added support for ptmotionblur="deform" on Instance OBJ
- Added RFH_USER_LOG_DIR, RFH_USER_OTLS_DIR, RFH_USER_PREF_DIR
- Reorganized ROP for illumination baking options
- The "darkfalloff" option has been added back to the adaptive sampling options
- Added biasR, biasT, rawId, and dPcameradtime AOVs to LOPs, ROPs, and TOPs
Known Issues
- Display edits cannot changed from the image tool to mplay
- Cross-frame denoising pdg support
- Phantom objects are removed from all rays, not just camera rays
- Applying undo of deleted nodes or collapsing to subnet may not work as expected
- Rewiring subnet indirect inputs
...