Page tree

Versions Compared


  • This line was added.
  • This line was removed.
  • Formatting was changed.

The Texture Manager has one simple role: convert images to RenderMan's texture format, using txmake. It handles single images as well as texture atlases (UDIM, Mudbox, ZBrush).

User interface

Image RemovedImage Added

When you open a new scene, the Texture Manager will find all images used as textures and add them to a queue to convert them. The conversion settings will be based on a set of rules defined in a json file (see below).

Just press Parse Scene whenever you want new textures to be converted. Pick Image and Pick Directory allow you to pre-convert images without having to know how to use txmake.

Stop / Start the conversion queue