Formatting style for atlas textures. When enabled, the filename must contain _MAPID_ which will be substituted automatically according to the surface parameterization.
|UV Tile Base-1 (Mudbox)||texture_u1_v1.tex|
|UV Tile Base-0 (Zbrush)||texture_u0_v0.tex|
UDIM is only defined for textures with U values in range 0.0 to 10.0 and V values greater than 0.0. Users should avoid negative texture coordinates for all atlas texture workflows.
Control reading from input patterns or baked textures during regular renders.
|Automatic||Attempts to first read previously baked textures, else the input pattern.|
|Input||Always reads from the input pattern.|
|Texture||Always reads from previously baked textures, else the missing color.|
Output file type display driver such as txmake (.tex), OpenEXR (.exr), and TIFF (.tif).
This optional parameter chooses a second 1D primvar that defines the texture manifold.
When set only bake active UDIM tiles.