Allows GPrim primitive variables (primvars) to be delivered through pattern graphs. This can be used in place of PxrPrimvar
Input Parameters
Variable Name
...
- Shading position (
P
) - Undisplaced position (
Po
) - Shading normal (
Nn
) - Geometric normal (
Ngn
) - Undisplaced normal (
Non
) - Shading tangent (
Tn
) - Normalized view vector (
Vn
) - Length of view vector (
VLen
) - Surface mean curvature (
curvature
) - Surface curvature in U direction (
curvature_u
) - Surface curvature in V direction (
curvature_v
) - Ray Spread (
incidentRaySpread
) - Ray Radius (
incidentRayRadius
) - Micropolygon radius (
PRadius
) - Micropolygon size (
mpSize
) - Reflection Bias (
biasR
) - Transmission (
biasT
) - Surface U (
u
) - Surface V (
v
) - Surface W (
w
) - Surface UV (
uv
) - Surface UVW (
uvw
) - Ray footprint U (
du
) - Ray footprint V (
dv
) - Ray footprint W (
dw
) - Ray footprint UV (
duv
) - Ray footprint UVW (
duvw
) - Surface derivative U (
dPdu
) - Surface derivative V (
dPdv
) - Surface derivative W (
dPdw
) - Velocity (
dPdtime
) - Time (
time
) - Outside IOR (
outsideIOR
) - Opacity (
Oi
) - Forward Motion (
motionFore
) - Backward Motion (
motionBack
)
...
PrimVar
Add the name of the primitive variable
Type
The type of the primitive variable, this must match the type you've chosen as the Variable:
...