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Determines whether the ramp texture is repeated.
Positions
The list of positions for the colors on the ramp. The positions range between 0 and 1, which are the two endpoints on the ramp.
Colors
The list of colors on the ramp. There is a color at each of the positions specified in the positions list.
Reverse
If enabled, this flips the ramp so it reverses direction.
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This example uses the "None" Spline Type, but other spline types are supported.
Random Seed
Change this value to get a different set of random variations.
Color Ramp (Manual)
Manifold
Controls the 2D placement of the ramp. Defaults to using the s and t values of the surface geometry to place the ramp colors on the surface.
Match C++ patterns
Match RenderMan23 C++ scenes but may slow down your render. Use only when necessary.
Output Parameters
resultRGB
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