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In RenderMan for Maya, this attribute is enabled by the "Prevent polygon cracking" (rman_preventPolyCracks) check box.
Rollover Image Link | ||||
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Before After Image Slider | ||||
hover | false | |||
method | overlay | |||
width | 100% | |||
overlayedSlider | true | |||
leftImage | image_galleries_uuid_smoothdisplacement_0_dsp_jpg-b4240a23-c538-4a46-ba56-21b2eaed643e | rightImage | image_galleries_uuid_smoothdisplacement_1_dsp_jpg-3ca84d73-fcef-4865-9815-53ecba4276f0
Hover = Prevent polygon cracking
Note |
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"Prevent polygon cracking" should only be enabled when necessary as it uses a bit more memory. The amount used is proportional to the number of vertices in the mesh. |
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