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You can attach materials (bxdf's) to selected objects using the shortcuts in the Object Context Menu:


This will attach the selected material to the selected objects in the outliner.

You can also attach a material to an object in the usual way under the material properties within the Material Properties tab .

Click New:

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Then click Add RenderMan Nodetree 

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Nodetree and select the RenderMan material you want to use.

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RenderMan shading networks will always terminate at a RenderMan Material Output node. Here's an example shading network:

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