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Different weight types graph (interactive graph https://www.desmos.com/calculator/q2pkrrwv8h):
Sigmoid Sharpness
See: https://www.desmos.com/calculator/g4jbxcvtqz and modify sharpness variable "a"
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During line detection weighting to get a variance
Line Thickness
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The thickness of the lines, measured in pixels
Dilate Sort Group
Dilate Sort Switch
When turned on: dilates the signals that contributed to the lines (albedo color, thickness, z-depth, ...) to go off the geometry, since the line detection goes off the geometry. If Dilate Sort is off, there will be an undesirable double-line corresponding to the incorrect data off geometry. Also sorts to assign higher priority to objects closer to camera.
Dilate Sort Radius
The size of the radius, in pixels, to dilate the signals.
Dilate Depth Scale
Scale Z depth for sorting based on scene scale
Dilate Sort Weight Type
Same weight types as for Line thickness edge detection, but for Dilate Sort radius
Dilate Sort Use Alpha
If the object has an alpha channel: the zero alpha on camera depth will be incorrect. Instead, switch to ON to mix between camera depth of objet and Dilate_Sort_Max_depth based on alpha
Dilate Sort Max Depth
Max Depth to consider for outside of alpha
Line Thickness Scaling Group
PxrStylizedControl
Multiply Line Thickness by Line Thickness values on PxrStylizedControl per object
PxrStylizedControl Scale
Determine how to calculate the line thickness
Line Thickness
The thickness of the lines
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Globally scale line thickness. If you have line thickness set per object and they are all different values, and you up the resolution of the render, use this global scale to increase or decrease line thickness thicnkess of all lines, since they are based on pixel width.
Zdepth
Multiply Line Thickness by Z Depth
Cam Dist Z Min
Remap camera distance: Linear step Min on Z (blue channel from lineNZ)
Cam Dist Z Max
Remap camera distance: Linear step Max on Z (blue channel from lineNZ)
Z Min Thickness Scale
At Cam Dist Z Min, scale line thickness by this amount
Z Max Thickness Scale
At Cam Dist Z Max, scale line thickness by this amount
Lighting
Multiply Line Thickness by Lighting signal (view Line Thickness From Lighting in Visualizer dropdown to see this signal)
Light Min Thickness Scale
Scale (multiply) Line Thickness by this value in shadows
Light Max Thickness Scale
Scale (multiply) Line Thickness by this value in light areas
Light Min Max Thick Invert
Invert min max above: so thicker in shadows
Light Thickness Gamma
Apply gamma curve to light response to drive thickness
Line Color Group
Line Color From
Offers a number of different functions to determine line color
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