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Different weight types graph (interactive graph https://www.desmos.com/calculator/q2pkrrwv8h):

Sigmoid Sharpness

See: https://www.desmos.com/calculator/g4jbxcvtqz and modify sharpness variable "a"

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During line detection weighting to get a variance

Line Thickness

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The thickness of the lines, measured in pixels

Dilate Sort Group

Dilate Sort Switch

When turned on: dilates the signals that contributed to the lines (albedo color, thickness, z-depth, ...) to go off the geometry, since the line detection goes off the geometry. If Dilate Sort is off, there will be an undesirable double-line corresponding to the incorrect data off geometry. Also sorts to assign higher priority to objects closer to camera.

Dilate Sort Radius

The size of the radius, in pixels, to dilate the signals.

Dilate Depth Scale

Scale Z depth for sorting based on scene scale

Dilate Sort Weight Type

Same weight types as for Line thickness edge detection, but for Dilate Sort radius

Dilate Sort Use Alpha

If the object has an alpha channel: the zero alpha on camera depth will be incorrect. Instead, switch to ON to mix between camera depth of objet and Dilate_Sort_Max_depth based on alpha

Dilate Sort Max Depth

Max Depth to consider for outside of alpha

Line Thickness Scaling Group

PxrStylizedControl

Multiply Line Thickness by Line Thickness values on PxrStylizedControl per object

PxrStylizedControl Scale 

Determine how to calculate the line thickness

Line Thickness

The thickness of the lines

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Globally scale line thickness. If you have line thickness set per object and they are all different values, and you up the resolution of the render, use this global scale to increase or decrease line thickness thicnkess of all lines, since they are based on pixel width.

Zdepth

Multiply Line Thickness by Z Depth

Cam Dist Z Min

Remap camera distance: Linear step Min on Z (blue channel from lineNZ)

Cam Dist Z Max

Remap camera distance: Linear step Max on Z (blue channel from lineNZ)

Z Min Thickness Scale

At Cam Dist Z Min, scale line thickness by this amount

Z Max Thickness Scale

At Cam Dist Z Max, scale line thickness by this amount

Lighting

Multiply Line Thickness by Lighting signal (view Line Thickness From Lighting in Visualizer dropdown to see this signal)

Light Min Thickness Scale

Scale (multiply) Line Thickness by this value in shadows

Light Max Thickness Scale

Scale (multiply) Line Thickness by this value in light areas

Light Min Max Thick Invert

Invert min max above: so thicker in shadows

Light Thickness Gamma

Apply gamma curve to light response to drive thickness

Line Color Group

Line Color From

Offers a number of different functions to determine line color

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