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  • Light Filters & Light Linking are currently not supported.
  • "shot" based lighting features will be available in future releases.  Examples include:
    • Emission Focus
    • Light groups
    • Manifold Next Event Estimation
  • Thin shadows are currently not implemented.
  •  XPU does not support color temperature on lights yet. This means the correct color space won’t be applied when a temperature is converted to an RGB value.
  • VIRP (visible in refraction path) is not implemented (among other things, it requires LPE support).


Info
titleLighting Limitations
As the light selection scheme in this phase one release of XPU is yet to be implemented, we recommend keeping the number of lights in your scene to a minimum.

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