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- Light Filters & Light Linking are currently not supported.
- "shot" based lighting features will be available in future releases. Examples include:
- Emission Focus
- Light groups
- Manifold Next Event Estimation
- Thin shadows are currently not implemented.
- XPU does not support color temperature on lights yet. This means the correct color space won’t be applied when a temperature is converted to an RGB value.
- VIRP (visible in refraction path) is not implemented (among other things, it requires LPE support).
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As the light selection scheme in this phase one release of XPU is yet to be implemented, we recommend keeping the number of lights in your scene to a minimum. |
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