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This current release offers support for:

  • Katana 3.01
  • Katana 3.12
  • Katana 3.25
  • Katana 3.6
  • Katana 4.50

Please see the release notes below for all the new capabilities and known issues!

What's New

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Additional Changes

 


Miscellaneous Changes


Bug fixes


Known Limitations

 


Live Rendering

  • Changing the cameraName in RenderSettings doesn't update AOVs without a specified camera

  • Creating a mesh light from existing geometry will duplicate the geometry in-render. Restart the render to remove the duplicate

  • Cannot change a geometry primitive type during live rendering (e.g. from NURBS to polymesh)
  • When assigning a material to a Scene Graph location, that location must be enabled in the live render working set

  • Live render edits to the visible attribute need group locations to be "included with children" in the Live Render Working Set

 


Katana Limitation

  • The Monitor doesn't support adding/removing displays during a live render
  • If you use ROI and overscan or cropWindow, the ROI will have to be adjusted slightly after a resolution edit to get the correct value during a live render
  • Instanced lights with filters using the "Light Filter" coordsys have an incorrect transform. The workaround is to promote the light filter to a shared light filter using a light filter reference.
  • We do not receive live render edits from Katana for nodes added at the end of the node graph, right above the Render node.  If a no-op node (e.g. Merge) is inserted above the Render node and the node is added above that then the edit is received.
  • Any live updates will cause interactive motion blur to be disabled. The render must be restarted.