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Overlap of the Bell Curve weighting function. 0.125 is minimum and blends 2 textures, higher values blend more up to 8 textures.
Projection
Triplanar
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P AOV
Name of a color AOV to use for the triplanar blending of P. If set to "NPRPtriplanar": need to plug PxrManifold3d into LS_Pattern_NPR node to provide custom coordinate co-ordinate system. Can also be factory "P" "__Pref" "Pworld" if those AOVs are set up. setup.
Triplanar N AOV
Name of a color AOV to use for the triplanar blending of N. If set to "NPRNtriplanar": need to plug PxrManifold3d into PxrStylizedControl node to provide custom co-ordinate system. Can also be factory "N" "__Nref" if those AOVs are setup.
Triplanar Blending
A value of 0 has no blending, through to 1 for full blending.
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