...
Fixed a bug where file textures from material x networks would appear vertically flipped in RenderMan renders. The old behavior can be restored via the env var HD_PRMAN_MATERIALX_VERTICAL_FLIP=false
- Bail if we see a "multioutput" connection, since these aren't supported yet (Note, studio has added support, but involves a USD change that we're not using yet)
Fixed an issue for mtlx image files where the rtx plug-in gets referenced. The heuristic for grabbing the texture node ptr was sometimes failing.
Fixed an issue for tex files: resolve the path, because RenderMan doesn't know about usd file relative paths.
For mtlx image file nodes without a texcoord connection automatically wire in a mtlx geompropvalue specifying st texture coords
Fixed a bug where toggling visibility of individual instances would lead to a crash.
- Added support for PRMAN_OSL_BEFORE_RIXPLUGINS environment variable when running the RenderMan hydra delegate.
Geometry
- You can now override the basis for curves using the -shapeedit flag to the Alembic procedural.
- Fixed a potential crash seen on extraordinary Catmull-Clark meshes with __faceindex primvar attached.
- Improved performance for edits to large numbers of geometric mesh lights.
- The Alembic procedural will now attempt to apply velocity based motion blur for single frame archives.
...