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- Maya projection nodes now render correctly when motion blurred.
- Light filters now render correctly when motion blurred.
- Loading an OSL file in PxrOSL would fail if the Node Editor or Hypershade hasn't been opened yet.
A bug that caused a secondary pass to always revert to OpenEXR when DeepEXR was selected has been fixed.
- A bug that caused shading to be broken when rendering scenes with XGen and archives has been addressed.
"Start Paused" and "Extra Job Options" were missing in batch preferences. They were still honored but only modifiable via scripting.
Known Limitations
RenderMan for Maya
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