Page tree
Title: PxrSurface  
Author: David Hackett Sep 30, 2019
Last Changed by: David Hackett Mar 03, 2020
Tiny Link: (useful for email) https://rmanwiki.pixar.com/x/BQFBAw
Export As: Word · PDF  
Incoming Links
Katana 23 (2)
    Page: Scene Setup
    Page: Shading in Katana
Houdini 23 (3)
    Page: RenderMan Shelf
    Page: Primitive Variables
    Page: Using Material Layers
RenderMan 23 (16)
    Page: PxrAttribute
    Page: PxrLayerMixer
    Page: Feature Choices and How Do I
    Page: PxrSeExpr
    Page: PxrSwitch
    Page: Visibility
    Page: Pixar Surface Materials
    Page: PxrSurface for Mari
    Page: PxrMatteID
    Page: PxrLayer
    Page: PxrSurface Mattes and Position
    Page: aaOceanPrmanShader
    Page: Light Path Expressions
    Page: PxrLayerSurface
    Page: Volumes
    Page: PxrVolume
Maya 23 (4)
    Page: Introduction to Best Practices
    Home page: RenderMan 23 for Maya
    Page: PxrSurface in Maya
    Page: Getting Started in Maya
Hierarchy
Parent Page
    Page: Pixar Surface Materials
Children (9)
    Page: Diffuse Parameters
    Page: Specular Parameters
    Page: Clear Coat Parameters
    Page: Glass Parameters
    Page: Iridescence Parameters
    Page: Fuzz Parameters
    Page: Subsurface Scattering Parameters
    Page: Single Scatter Parameters
    Page: Glow Parameters
Labels
There are no labels assigned to this page.
Outgoing Links
External Links (1)
    https://rmanwiki.pixar.com/display/REN/PxrMatteID
RenderMan 23 (9)     Page: PxrUnified
    Page: PxrLayerSurface
    Page: PxrVCM
    Page: PxrSurface
    Page: PxrLayerMixer
    Page: PxrLayer
    Page: Presence and Opacity
    Page: Integrators
    Page: PxrSurface Mattes and Position