Page tree

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 7 Next »

Contents



The texture manager has one simple role: convert images to RenderMan's texture format.

User interface

Settings

Number of processes: How many txmake processes will be launched at the same time. The default is 2 but it is often 

Fallback Texture Path: By default, the texture manager saves the texture next to the source image. If, for any reason, it is impossible to save in that directory, the fallback texture path will be used.

Always Fallback: Always save converted textures in the fallback texture directory.

Show Advanced Options: Show more advanced options in the user interface.

Texture extensions: All texture file extensions so the texture manage knows which files can be marked as already converted.

Configuration

The texture manager uses a set of rules to choose the best conversion parameters based on:

  • The type of node using the texture: pattern, light, light filter or imageplane.
  • A set of base parameters for that type of node
  • one or more rules to modify the base parameters when considering the file's name, the bit depth, etc.

These settings are defined in a $RMANTREE/etc/txmanager_rules.json.