PxrIntMultLightFilter is a light filter that allows you to multiply the intensity/exposure of the light. This is very useful when you want to isolate a particular asset(s) from the rest of the scene that has different intensity/exposure. This is via linking the objects to the PxrIntMultLightFilter. You can now guide your viewer using light intensity!
Multiplier for the light intensity.
Exposure control for the multiplier.
Invert the multiplier.
Controls the amount of diffuse contribution.
Controls the amount of specular contribution.
Combine mode for PxrIntMultLightFilter is always multiplied.