Name | Size | Creator | Creation Date | Labels | Comment | ||
---|---|---|---|---|---|---|---|
PNG File dPcameradtime.png | 17 kB | Docs Generic | May 08, 2020 09:23 | vector dPcameradtime (Instantaneous velocity in 3D, this does contain camera movement) | |||
Version 1 (current) | 17 kB | Docs Generic | May 08, 2020 09:23 | vector dPcameradtime (Instantaneous velocity in 3D, this does contain camera movement) | |||
PNG File outsideIOR.png | 2 kB | user-ba118 | Sep 30, 2019 16:21 | float outsideIOR (Incident index of refraction) | |||
Version 1 (current) | 2 kB | user-ba118 | Sep 30, 2019 16:21 | float outsideIOR (Incident index of refraction) | |||
PNG File z.png | 4 kB | user-ba118 | Sep 30, 2019 16:21 | float z (Depth to ray hit in camera space) | |||
Version 1 (current) | 4 kB | user-ba118 | Sep 30, 2019 16:21 | float z (Depth to ray hit in camera space) | |||
PNG File VLen.png | 7 kB | user-ba118 | Sep 30, 2019 16:21 | float VLen (Length of view vector) | |||
Version 1 (current) | 7 kB | user-ba118 | Sep 30, 2019 16:21 | float VLen (Length of view vector) | |||
PNG File Vn.png | 2 kB | user-ba118 | Sep 30, 2019 16:21 | vector Vn (Normalized view vector) | |||
Version 1 (current) | 2 kB | user-ba118 | Sep 30, 2019 16:21 | vector Vn (Normalized view vector) | |||
PNG File Tn.png | 32 kB | user-ba118 | Sep 30, 2019 16:21 | vector Tn (Normalized shading tangent) | |||
Version 1 (current) | 32 kB | user-ba118 | Sep 30, 2019 16:21 | vector Tn (Normalized shading tangent) | |||
PNG File motionBack.png | 10 kB | user-ba118 | Sep 30, 2019 16:21 | vector motionBack (Backward 2D raster-space motion vector) | |||
Version 1 (current) | 10 kB | user-ba118 | Sep 30, 2019 16:21 | vector motionBack (Backward 2D raster-space motion vector) | |||
PNG File motionFore.png | 13 kB | user-ba118 | Sep 30, 2019 16:21 | vector motionFore (Forward 2D raster-space motion vector) | |||
Version 1 (current) | 13 kB | user-ba118 | Sep 30, 2019 16:21 | vector motionFore (Forward 2D raster-space motion vector) | |||
PNG File dPdtime.png | 17 kB | user-ba118 | Sep 30, 2019 16:21 | vector dPdtime (Instantaneous velocity in 3D, this does not contain camera movement) | |||
Version 1 (current) | 17 kB | user-ba118 | Sep 30, 2019 16:21 | vector dPdtime (Instantaneous velocity in 3D, this does not contain camera movement) | |||
PNG File Non.png | 24 kB | user-ba118 | Sep 30, 2019 16:21 | normal Non (Normalized shading normal before displacement) | |||
Version 1 (current) | 24 kB | user-ba118 | Sep 30, 2019 16:21 | normal Non (Normalized shading normal before displacement) | |||
PNG File Ngn.png | 24 kB | user-ba118 | Sep 30, 2019 16:21 | normal Ngn (Normalized geometric normal) | |||
Version 1 (current) | 24 kB | user-ba118 | Sep 30, 2019 16:21 | normal Ngn (Normalized geometric normal) | |||
PNG File Nn.png | 24 kB | user-ba118 | Sep 30, 2019 16:21 | normal Nn (Normalized shading normal) | |||
Version 1 (current) | 24 kB | user-ba118 | Sep 30, 2019 16:21 | normal Nn (Normalized shading normal) | |||
PNG File du.png | 13 kB | user-ba118 | Sep 30, 2019 16:21 | float du, float dv, float dw (Ray footprint or radius in u, v, or w) | |||
Version 1 (current) | 13 kB | user-ba118 | Sep 30, 2019 16:21 | float du, float dv, float dw (Ray footprint or radius in u, v, or w) | |||
PNG File u.png | 24 kB | user-ba118 | Sep 30, 2019 16:21 | float u, float v, float w (Parametric coordinates on the primitive) | |||
Version 1 (current) | 24 kB | user-ba118 | Sep 30, 2019 16:21 | float u, float v, float w (Parametric coordinates on the primitive) | |||
PNG File dPdu.png | 33 kB | user-ba118 | Sep 30, 2019 16:21 | vector dPdu, vector dPdv, vector dPdw (Direction of maximal change in u, v, and w) | |||
Version 1 (current) | 33 kB | user-ba118 | Sep 30, 2019 16:21 | vector dPdu, vector dPdv, vector dPdw (Direction of maximal change in u, v, and w) | |||
PNG File PRadius.png | 6 kB | user-ba118 | Sep 30, 2019 16:21 | float PRadius (Cross-sectional size of the ray at the hit point) | |||
Version 1 (current) | 6 kB | user-ba118 | Sep 30, 2019 16:21 | float PRadius (Cross-sectional size of the ray at the hit point) | |||
PNG File Po.png | 8 kB | user-ba118 | Sep 30, 2019 16:21 | point Po (Position of the hit point before displacement) | |||
Version 1 (current) | 8 kB | user-ba118 | Sep 30, 2019 16:21 | point Po (Position of the hit point before displacement) | |||
PNG File P.png | 8 kB | user-ba118 | Sep 30, 2019 16:21 | point P (Position of the point hit by the incident ray in camera space) | |||
Version 1 (current) | 8 kB | user-ba118 | Sep 30, 2019 16:21 | point P (Position of the point hit by the incident ray in camera space) | |||
PNG File incidentRayRadius.png | 6 kB | user-ba118 | Sep 30, 2019 16:21 | float incidentRayRadius (Radius of incident ray at P) | |||
Version 1 (current) | 6 kB | user-ba118 | Sep 30, 2019 16:21 | float incidentRayRadius (Radius of incident ray at P) | |||
PNG File incidentRaySpread.png | 2 kB | user-ba118 | Sep 30, 2019 16:21 | float incidentRaySpread (Increase in ray radius for each unit distance travelled) | |||
Version 1 (current) | 2 kB | user-ba118 | Sep 30, 2019 16:21 | float incidentRaySpread (Increase in ray radius for each unit distance travelled) |