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  Name Size Creator Creation Date Labels Comment  
PNG File P.png 8 kB user-41c38 Jul 14, 2016 00:19 point P (Position of the point hit by the incident ray)  
PNG File Po.png 8 kB user-41c38 Jul 14, 2016 00:19 point Po (Position of the hit point before displacement)  
PNG File PRadius.png 6 kB user-41c38 Jul 14, 2016 00:19 float PRadius (Cross-sectional size of the ray at the hit point)  
PNG File rawId.png 0.9 kB user-41c38 Jul 14, 2016 00:18 float rawId (Number assigned via the identifier attribute without convertion to float)  
PNG File sampleCount.png 29 kB user-41c38 Jul 14, 2016 00:19 float sampleCount (Number of samples taken for the resulting pixel)  
PNG File time.png 19 kB user-41c38 Jul 14, 2016 00:18 float time (Average shading time, normalized between shutter open and close)  
PNG File Tn.png 32 kB user-41c38 Jul 14, 2016 00:20 vector Tn (Normalized shading tangent)  
PNG File u.png 24 kB user-41c38 Jul 14, 2016 00:20 float u, float v, float w (Parametric coordinates on the primitive)  
PNG File VLen.png 7 kB user-41c38 Jul 14, 2016 00:21 float VLen (Length of view vector)  
PNG File Vn.png 2 kB user-41c38 Jul 14, 2016 00:21 vector Vn (Normalized view vector)  
PNG File z.png 4 kB user-41c38 Jul 14, 2016 00:21 float z (Depth to ray hit)  
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