Elemental © Disney/Pixar

April 17, 2023

Welcome to RenderMan 25.0

RenderMan version 25 provides major upgrades to look development and batch rendering, with many tools that improve artist workflows and complement the creative process. Here are some of the highlights:

RIS

XPU

Pixar's XPU technology reaches significant milestones in version 25, including support for volumes, secondary passes, trace groups, and many enhancements for look development, lighting, and interactivity. These milestones represent a major evolution of Pixar’s next generation renderer, XPU.


For further details about RenderMan XPU™, see the following documentation sections:

Artist Tools

We have continued to more tightly integrate RenderMan into DCCs, improving usability and stability. Collaboration with the USD and Hydra teams has helped drive RenderMan to its fullest potential. The enhancements provide a more seamless workflow for artists using RenderMan in their production pipeline.

Additional Features

RenderMan version 25 also includes:

Stylized Looks

RenderMan's Stylized Looks toolset in version 25 offers more creative control for artists to create non-photorealistic images. Updates include improved Toon shading, hatching, and line optimization. The UI has been reorganized to be more intuitive, and new features such as Line Distort, Toon Mask, and Color Spline Ramp offer artists new creative controls. Highlights:

Details



Look Differences

All the look differences below are in RIS in RenderMan 25 compared to RenderMan 24.  In XPU, we continue to make fixes to make it a closer match to RIS.

Changes in Behavior

Deprecations

We have deprecated the C++ out-of-the-box patterns in favor of an equivalent set of OSL patterns.  The new patterns have the same names and functionality as the old patterns, so no changes to your networks are necessary.  We now provide OSL patterns because they run in both XPU and RIS, whereas the C++ patterns only worked with RIS.

Removals

RenderMan continues to evolve.  We periodically need to deprecate functionality, and then after a time, we remove the features from the product.  Below is the list of features that had been previously deprecated, and have now been removed.

RenderMan

RenderMan for Maya



Known Limitations

Installation + Licensing

Denoiser

RIS and XPU

RIS

XPU

RenderMan for Houdini

RenderMan for Maya





Known Limitations - Existing

Interactive/Live Rendering Limitations

RenderMan Pro Server

RenderMan XPU

Please refer to the XPU section of the documentation for the current list of limitations.