This latest release of RenderMan for Maya 22 (RfM), includes a number of features to address feedback as well as some fixes to RenderMan for Maya workflow and performance.
Please see the release notes below for all the new capabilities and known issues! You may also wish to visit the migration page for selected highlights.
Now in RfM, problems caused by the presence of non-ascii characters in file paths (diacritics, etc.), RfM will error early (fail to load) with an informative message and warn if rendering resources are loaded from non-ascii paths. Please avoid accents, symbols, spaces, and other non-standard naming conventions in file paths, source files, and user names. |
Playblast from Maya using the RenderMan Playblast Menu
Fixed a bug on windows where an imported rib file could end up with an undesired backslash in the file name that would result in the rib archive not being found at render time
Renaming shaders and shading group nodes now has the expected effect in RfM. In particular, renaming a shading group back to a previously used name was behaving oddly
Mayabatch renders will now include the "prman" tag when batch rendering via Tractor
Maya's leather, granite, and Brownian patterns could look different in renders after restarting Maya
Fixed a bug where animated Xgen wasn't updating when doing batch render via RIB file
Xgen palettes could unnecessarily get exported extra times
Fixed a very rare ABC parsing bug that would occur when a node is not named
The alembic solo function has been improved: double-click to solo a path, re-double-click to un-solo it
Specifying a Reference Camera for dicing now works. It's available globally under the Advanced tab, or on geometry nodes, under the Geometry section
Fixed an expression evaluation error cause by new lines in PxrSeExpr expressions
Texture Manager
Fixed a number of bugs when adding images or directories of images to the texture manager
The texture manager now offers to load all images in sub-directories, if there are sub-directories
The texture manager now rejects files with unknown extensions. A warning will be output with the file name
Preset Browser
Fixed configuration-specific incorrect scaling of menu fonts in the preset browser
Fixed incorrect gamma correction of preset browser preview renders
The preset browser will now correctly generate a preview image when saving a light rig
The render globals could fail to build when a scene contains old pre-22.0 nodes. We now run the scene conversion automatically if we detect a problem.
Displays and Display Channels coming from referenced scenes are now ignored.
You can find a useful Doxygenated developer documentation in the Developers' Guide under RfM2
Xgen : Xgen will crash during live rendering unless you set Window > Preferences > Xgen > Multithreading to "off" (unchecked). |