RenderMan for Katana (RfK) capitalizes on the changes made for newer versions of Katana and continues full support of the latest RenderMan ProServer 22.5.
We're excited to have improved Live Rendering. All manner of changes and edits can be made during a Live Rendering session. Waits are minimal and results are stunning, the renderer will continue to refine your image continuously should you take a coffee break and pick up where you left off on your return. We've worked hard to avoid making the artist restart the render to see updates and stability is improved.
This current release offers support for:
Please see the release notes below for all the new capabilities and known issues!
The smoothtriangles tag for subdmesh locations is now supported via the "geometry.triangleSubdivisionRule" attribute
Creating a mesh light from existing geometry will duplicate the geometry in-render. Restart the render to remove the duplicate.
When assigning a material to a Scene Graph location, that location must be enabled in the live render working set
Instanced lights with filters using the "Light Filter" coordsys have an incorrect transform. The workaround is to promote the light filter to a shared light filter using a light filter reference.
When rendering to "it" from Katana, do not stop the render from "it", abort the render from Katana. Your Katana session may freeze for a time if you abort from "it". If you make this mistake you can restore Katana to operation by terminating the prman render process manually. This will be fixed in a future version. You can also avoid this entirely by rendering to the Katana Monitor.