Follow these sets to set up AOVs in RenderMan for Katana:

color lpe:C<RD>[DS]+[<L.>O]

 

 

To correctly render LPE in Katana, you need to use an OpScript to declare how these are routed to the outputs. Below is an example for Specular, RoughSpecular and Clearcoat Lobes.

Interface.SetAttr('prmanGlobalStatements.options.lpe.specular2', StringAttribute("Specular"))
Interface.SetAttr('prmanGlobalStatements.options.lpe.specular3', StringAttribute("RoughSpecular"))
Interface.SetAttr('prmanGlobalStatements.options.lpe.specular4', StringAttribute("Clearcoat"))