RenderMan for Katana (RfK) capitalizes on the changes made for newer versions of Katana and continues full support of the latest RenderMan ProServer 22.0.
We're excited to have improved Live Rendering. All manner of changes and edits can be made during a Live Rendering session. Waits are minimal and results are stunning, the renderer will continue to refine your image continuously should you take a coffee break and pick up where you left off on your return.
This current release offers support for:
Please see the release notes below for all the new capabilities and known issues!
Better Defaults
Creating a mesh light from existing geometry will duplicate the geometry in-render. Restart the render to remove the duplicate.
Monitor performance, needs improvements
New parallel Alembic_In_prman not supported yet with Importomatic
Dicing cameras do not work
Viewer 3.0 light viewer plugins and light modifier plugins not yet functional
Deformation motion blur for blobbies and volumes not yet supported
NURBS trim curves don't render
Display and Sample Filters not yet included
Lights in nested instances do not render
Checkpoint + recovery not yet functional in Alpha
Instance Arrays not yet functional in Alpha
Katana Limitation