Camera Projections are the lens through which RenderMan views the digital scene. You can create custom projection plugins using C++. RenderMan comes with multiple plugins with PxrCamera being the common projection. The Omnidirectional Stereo projection renders images in a format suitable for VR viewing.
See Projection Plugins for more information. |
In your RIS Network, create a PxrCamera VOP.
Only one custom projection plugin can be added to the camera. |
To use the custom camera projection, select "Lens Shader" in the camera View tab. Drag the camera projection VOP to the Lens Shader parameter.