Welcome to RenderMan for Houdini 22!

This new release of RenderMan for Houdini 22 (RfH), includes a number of new features to address feedback as well as many improvements to RenderMan for workflow and performance. The plugin has been completely rewritten to improve integration and simplify workflow.

  • Rendering with RenderMan will not operate on Houdini Apprentice editions
  • Houdini Indie is only compatible with 17.5, you must be using at least version 17.5.210 or higher
  • Your lights will no longer function from previous betas unless you update their shader path: lightSHOP/light_risnet/pxr* -> matnet/pxr*
  • PxrCollect will no longer function from previous betas, see the note about PxrMaterialBuilder below


The PxrMaterialBuilder node is now used to create networks for materials, this better mimics standard Houdini workflow. (This cannot currently be exported as a digital asset.)

New Features

We are hard at work to create the best experience for RenderMan 22 with Houdini. Here are some of the changes to Beta 4:

Known Issues

Known Limitations