This release of RenderMan for Houdini 22 (RfH), includes a number of new features to address feedback as well as many improvements to RenderMan for Houdini workflow and performance.
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"The Unsullied" by Dylan Sisson, rendered in RenderMan for Houdini
Added camera projection sweep parameters
Added holdout shelf and menu tool for creating holdout geometry and setting up shadow AOVs
Fixed forced matte and phantom to render regardless of candidate membership
A bug that prevented meshes with multiple shaders from rendering when deformation blur was on has been fixed