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Welcome to RenderMan 23.0!

Welcome to RenderMan 23. This release introduces improvements to the previous RenderMan in very significant ways.

Please dive right into the release notes below for more detailed information on the latest version of your favorite renderer!

New Features in 23.0

True Interactive Rendering — Rely on RenderMan like never before with the ability to continuously render while you work. We no longer use the intermediate step of rendering to RIB in interactive sessions. See changes immediately and make decisions sooner while refining your artistic choices. RenderMan has the ability to update while artists model scenes, complete layout, perform look development, and much more.  We've removed many of the restrictions that require users restart a render or wait for feedback.


Important Differences

 

There have also been many subtractions designed to improve the user experience through simplification and streamline performance options. In many cases they were a duplicate function and valid options and attributes can be found in the Developer Section of the documentation. These changes may impact your scripts, plugins, pipeline, and more.

 

Miscellaneous Changes

  • A change in the display driver channel order now outputs RGBA instead of ARGB

Known Rendering Differences

Known Limitations

Interactive/Live Rendering Limitations

RenderMan Pro Server