Export OBJ and OpenEXR from ZBrush

The original model is a plane for this example:

Recent changes meant a change from Tangent FlipAndSwitch 41, if your displacement is not correct, you may need this setting rather than 43.

Import OBJ and Add Subdiv Scheme

For some subdivision surfaces, it may be helpful to add the attribute "Dice Watertight" to resolve seam issues. This may incur a memory overhead so it is not on by default.

Assign Displacement Shader