This new release of RenderMan for Maya 23 (RfM), includes a number of new features to address feedback as well as many improvements to RenderMan for Maya workflow and performance. Many parts of the plugin have been completely rewritten to improve integration into Maya and simplify workflow.
Please see the release notes below for all the new capabilities and known issues! You may also wish to visit the migration page for selected highlights.
Now you can render through all stages of your pipeline! From modeling to final renders, RenderMan is designed to give you immediate feedback from inside Maya. By skipping the export of a scene to RIB, artists can get an immediate look at their work in full ray traced mode and continue to interact and make changes without needing to restart the render.
More importantly, the ability to edit displays, aovs, and sampling settings are now available in the latest update for RenderMan for Maya.
Miscellaneous and Important Changes
Made sure the render globals dialog would not break if the default display are missing in the scene. They will be re-created instead.
You can find a useful Doxygenated developer documentation in the Developers' Guide under RfM2