RenderMan for Katana (RfK) capitalizes on the changes made for newer versions of Katana and continues full support of the latest RenderMan ProServer.
This current release offers support for:
Please see the release notes below for all the new capabilities and known issues!
Now supporting the new RenderMan feature that lets you set ScreenWindow per camera. There is a new parameter on PrmanCameraSettings called "Use Local Screen Window". When enabled, RfK will use the ScreenWindow attributes from the camera, rather than using the one from the renderSettings camera. This option is off by default to maintain backward compatibility, but will be on by default in future major versions
Fixed a bug where a PrmanGlobalStatements node from an older version could emit an error to the terminal
Changing the cameraName in RenderSettings doesn't update AOVs without a specified camera
Creating a mesh light from existing geometry will duplicate the geometry in-render. Restart the render to remove the duplicate.
When assigning a material to a Scene Graph location, that location must be enabled in the live render working set
Live render edits to the visible attribute need group locations to be "included with children" in the Live Render Working Set