For more details on authoring materials in USD with LOPs, such as adding material references and variants, see LOPS tutorial 1. We will outline basic material workflow with RenderMan materials.

Create Material




Assign Material

Multi-Renderer Workflow

PxrMaterialBuilder is not yet supported in Solaris, which is the default RfH workflow you see elsewhere. To package a RenderMan material network, create a subnetwork VOP.