When creating texture patterns for objects and environments, it's helpful to vary their placement to avoid the look of a regular pattern.
This helps images appear more realistic. This pattern provides a way to randomize pattern placement easily.


Parameters

Grid Frequency

Global Frequency of cell grid.


Texture Frequency

The secondary scale of texture in the cell.


Blend Width

Exponentiated blending as described by Burley.  The exponent varies from 8 (blendWidth = 0.0) to 1 (blendWidth = 1.0).

Offsets

Translate Jitter

Amount of random offset.


Rotate Jitter

Amount of random rotation.


Scale Jitter

Amount of random scale

Advanced

Custom Rotation

Connectable Rotation


Custom Orientation

Connectable orientation.