Name of a color AOV to use for the light signal to line color and line thickness by lighting. Typically diffuse can put any light AOV here. This AOV has to be set up in Maya/Katana/Houdini or DisplayFilter will exit.
Name of a color AOV to do line detection on. Manually set if you want to test on your AOV.
After line detection happens, runs gamma on final lines.
During line detection weighting to get a variance
See: https://www.desmos.com/calculator/g4jbxcvtqz and modify "a" and "o"
See: https://www.desmos.com/calculator/g4jbxcvtqz and modify "a" and "o"
During line detection weighting to get a variance
Determine how to calculate the line thickness
The thickness of the lines
Globally scale line thickness. If you have line thickness set per object and they are all different values, and you up the resolution of the render, use this global scale to increase or decrease line thickness of all lines, since they are based on pixel width.
Line Color
Mult by line mask from pattern node in AOV NPRlineMask
Mult by alpha for only inside lines from line detect, don't go off geo