This release introduces improvements and some fixes to the previous release.
Support for Katana 2.6 is introduced. |
RfK has new and improved light filter UI and workflows. Here are some of the new light filter improvements:
We now have light filter packages in GafferThree, so different light filter types can be created with keyboard shortcuts.
The Object tab of the GafferThree UI has a viewer section with parameters that control how the light filter is drawn in the Viewer.
The Object tab also has two new parameters in the transform section:
Lock Size to Cone Angle: This parameter is available for cookie/gobo and barn light filters. Selecting this option will set the width, height, and apex parameters on the light filter to match the shape of the light's cone angle.
Coordinate System: This parameter will let you switch the coordinate system that the light filter operates in. You can use this parameter to ignore the transform of the parent light, allowing you to move the light independently of the light filter.
Light filters on mesh lights now use the coordinate system on the mesh light geometry location, rather than the light location.