This release of RenderMan for Houdini (RfH) 23, includes a number of new features and bug fixes that address feedback.
Supported Houdini Production Builds are
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Fixed a bug that was setting the wrong icon path during args parsing.
Fixed a bug where RenderMan parameters were being ignored inside locked HDAs.
Removed single quotes in conditional visibility string.
Fixed channel references for domelight with relative paths on the first frame rendering via hbatch.
Fixed incorrect screen window calculation when pixelaspect=2
Fixed incorrect types for bokeh settings.
Added support for pre- and post- render hooks via RFHhooks.
Motion blur for meshes, curves, and point particles is now supported.
There is now a Motion Blur tab under the RenderMan Master Attributes on Render Geometry Settings node.
Velocity blur and enabling/disabling motion blur for objects is now supported through the Render Geometry Settings node.
Other changes in Solaris:
Removed xform_motionsamples and geo_motionsamples from the RenderMan tab because these are not RenderMan-only parameters and were affecting Mantra renders. Now you must manually add if you want to set these parameters on the object.
Added support for shop_materialpath in alembic attributes, but the material must be included in the RenderMan scene for the procedural to apply the material. Added a bundle parameter on the RenderMan ROP to force material export.