This release of RenderMan for Houdini (RfH) 23, includes a number of new features and bug fixes that address feedback.
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fixed a bug when setting the Icon during args parsing
fix bug where renderman parameters were ignored inside locked HDAs
removing single quotes in conditionalvis string in RfH. only double quotes or none are valid.
channel references for domelight are not working with relative paths on the first frame rendering via hbatch. could be a complicated houdini bug, but can easily work around by getting the full path before setting the references.
Fixed a crash in hdPrman that could occur when running in the usdview that ships with Solaris if the camera was not created with Solaris and lacked certain attributes that we support for Solaris cameras.
Fix incorrect screenwindow calculation when pixelaspect=2
fixes to bokeh settings (incorrect types)
add support for pre and post render hooks via RFHhooks
Motion blur for meshes, curves, and point particles is now supported through a shared codepath
On Render Geometry Settings node there's now a Motion Blur tab under the RenderMan Master Attributes.
Velocity blur and enabling/disabling motion blur for objects is now supported through the Render Geometry Settings node
remove xform_motionsamples and geo_motionsamples from the RenderMan tab (geo and cam) because these are not RenderMan-only parameters and are affecting mantra renders. Now you must manually add if you want to set these parameters on the object.
emitting all renderman geometry primvars to alembics because RfH doesn't know what type is inside the packed alembic so we need to cover all bases.
read shop_materialpath in alembic attributes. add bundle to rop to force material export.