This release of RenderMan for Houdini (RfH) 23, includes a number of new features and bug fixes that address feedback.
Supported Houdini Production Builds are
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Fixed a bug that was setting the wrong icon path during args parsing.
Fixed a bug where RenderMan parameters were being inside locked HDAs.
Removed single quotes in conditional visibility string.
Fixed channel references for domelight with relative paths on the first frame rendering via hbatch.
Fixed incorrect screen window calculation when pixelaspect=2
Fixed incorrect types for bokeh settings.
Added support for pre and post render hooks via RFHhooks
Motion blur for meshes, curves, and point particles is now supported through a shared codepath
On Render Geometry Settings node there's now a Motion Blur tab under the RenderMan Master Attributes.
Velocity blur and enabling/disabling motion blur for objects is now supported through the Render Geometry Settings node
remove xform_motionsamples and geo_motionsamples from the RenderMan tab (geo and cam) because these are not RenderMan-only parameters and are affecting mantra renders. Now you must manually add if you want to set these parameters on the object.
emitting all renderman geometry primvars to alembics because RfH doesn't know what type is inside the packed alembic so we need to cover all bases.
read shop_materialpath in alembic attributes. add bundle to rop to force material export.